An Ember's Tale
This game was made for the Jame Gam 38 in 4 days. Hope you enjoy!
Controls
A / D to move.
W to jump.
Left click to dash towards your cursor.
R to restart
Credits
Game Design, Coding, and Art by Heuzy
Music Soundtracks by M.A.C.
Sound Effects Made With JFXR
Download
Download
AnEmber'sTaleAutoWindowsDownload.exe 67 MB
Comments
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I saw this in the Icoso server and thought: Huh! These are some good colors!
So I played the gaem :)
Some constructive feedback:
- You already know that this is a very simple game.
- However the simplicity could've been done better:
- Mixels are never good.
- The physics feels really really unresponsive. Acceleration, max speed, deceleration, jump strength, gravity, etc. do not feel well tuned at all. There is also a delay with the dash ability.
I consider this to be my most important critique.
- I felt confused about my screen getting yellower after each death.
- The mechanics are used well enough, but even 1 more level element could've gone a long way to not make level design repetitive. (Also would've helped to make the levels feel less empty.)
I think this is a great learning opportunity for ya :)
Wish you the best.
had fun playing it :)
Love it!
Good game! Watch out because sometimes, when colliding with a texture after dashing the character goes through the wall and gets stuck (you can go through the ceiling, walk to the end of the map and reload to respawn there).
Thank you for bringing that up!
Good game, I finished it. The W button is not necessary to play at all. I got some textures glitch and had only background, clicking r helped with that.
Thank you! The jump button definitely isn’t all that needed and is more so just there so the player doesn’t feel limited. And yeah, I knew there were gonna be some glitches so I’m glad resetting helped make them more bearable. Thanks for playing!